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Medical supplies

Medicine Archive

Review medical item effects and recovery supplies before each raid.

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Specialized archive modules

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Archive contents

Medicine Archive

30 records
Syringe Case

Syringe Case

Can hold 6 types of injections, need to take the injections out when using.

Yellow Needle

Yellow Needle

Increases movement speed by 25%, lasts 120s.

Black Injection

Black Injection

The prototype was developed by BeLand company \

Weightlifting Injection

Weightlifting Injection

Increases carry weight, lasts 240 seconds.

Electric Resistance Injection

Electric Resistance Injection

Reduces electric damage taken for a period of time.

Painkiller

Painkiller

Makes you ignore pain for a period of time.

Hot-Blooded Injection

Hot-Blooded Injection

Becomes irritable, movement speed and melee damage increase when taking damage, lasts 60 seconds.

Hardening Injection

Hardening Injection

Makes hair and skin harden, body armor increases by 0.25, lasts 120 seconds.

Endurance Injection

Endurance Injection

Increases stamina regeneration and reduces stamina consumption, but speeds up water consumption, lasts 120 seconds.

Melee Injection

Melee Injection

Greatly increases melee damage, but duration is short, and will be listless for a while after the effect wears off.

Weak Spatial Storm Protection Injection

Weak Spatial Storm Protection Injection

An injection that can resist early disturbances of the spatial storm, lasts 120 seconds. Used with protective equipment, can resist the storm.

Strong Wing Injection

Strong Wing Injection

Strengthens wing power for a short time, improves recoil and spread control ability, lasts 60 seconds.

Recovery Injection

Recovery Injection

Restores health per second, lasts 30 seconds.

Aspirin

Aspirin

Small dose medicine, restores health and provides pain relief.

First Aid Kit

First Aid Kit

Can restore health.

Large First Aid Kit

Large First Aid Kit

Can restore a large amount of health.

Small First Aid Kit

Small First Aid Kit

Can restore a small amount of health.

Hemostatic Bandage

Hemostatic Bandage

Can stop bleeding and restore a small amount of health.

Pile of Medicine

Pile of Medicine

Can't eat it, contains everything.

IV Medication

IV Medication

Some medications for intravenous injection.

Syringe

Syringe

An unused syringe.

LEDX Skin Transilluminator

LEDX Skin Transilluminator

A vein imager used to display veins for easier injection.

Bone Splint

Bone Splint

Used for quick treatment of fractures.

Advanced Bone Splint

Advanced Bone Splint

Used for quick treatment of fractures, can be used multiple times.

Surgery Kit

Surgery Kit

Used to treat trauma.

Enhanced Surgery Kit

Enhanced Surgery Kit

Used to treat trauma.

Syringe Case

Syringe Case

Can hold 6 types of injections, need to take the injections out when using.

Hemostatic Injection

Hemostatic Injection

Removes Bleeding status, and immune to bleeding for a period of time.

Fire Resistance Injection

Fire Resistance Injection

Reduces fire damage taken for a period of time.

Spatial Resistance Injection

Spatial Resistance Injection

Reduces spatial damage taken for a period of time, but cannot resist spatial storms.

FAQ

Frequently asked questions

What does the Medicine Archive include?

Review medical item effects and recovery supplies before each raid.

How do I view a full record?

Open a record card to review its attributes, effects, costs and sources.

When is this data updated?

Records are updated after a source has been checked and the change is recorded in the changelog.